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Poco::XML::Text Class Reference

#include <Text.h>

Inheritance diagram for Poco::XML::Text:

Poco::XML::CharacterData Poco::XML::AbstractNode Poco::XML::Node Poco::XML::EventTarget Poco::XML::DOMObject Poco::XML::CDATASection

List of all members.


Detailed Description

The Text interface inherits from CharacterData and represents the textual content (termed character data in XML) of an Element or Attr. If there is no markup inside an element's content, the text is contained in a single object implementing the Text interface that is the only child of the element. If there is markup, it is parsed into the information items (elements, comments, etc.) and Text nodes that form the list of children of the element.

When a document is first made available via the DOM, there is only one Text node for each block of text. Users may create adjacent Text nodes that represent the contents of a given element without any intervening markup, but should be aware that there is no way to represent the separations between these nodes in XML or HTML, so they will not (in general) persist between DOM editing sessions. The normalize() method on Element merges any such adjacent Text objects into a single node for each block of text.

Definition at line 52 of file Text.h.


Public Types

enum  {
  ELEMENT_NODE = 1, ATTRIBUTE_NODE, TEXT_NODE, CDATA_SECTION_NODE,
  ENTITY_REFERENCE_NODE, ENTITY_NODE, PROCESSING_INSTRUCTION_NODE, COMMENT_NODE,
  DOCUMENT_NODE, DOCUMENT_TYPE_NODE, DOCUMENT_FRAGMENT_NODE, NOTATION_NODE
}

Public Member Functions

void addEventListener (const XMLString &type, EventListener *listener, bool useCapture)
NodeappendChild (Node *newChild)
void appendData (const XMLString &arg)
NamedNodeMapattributes () const
virtual void autoRelease ()
NodeListchildNodes () const
NodecloneNode (bool deep) const
const XMLString & data () const
void deleteData (unsigned long offset, unsigned long count)
 Insert a string at the specified character offset.
bool dispatchEvent (Event *evt)
void duplicate () const
NodefirstChild () const
const XMLString & getData () const
const XMLString & getNodeValue () const
bool hasAttributes () const
 Returns the local name of the node.
bool hasChildNodes () const
XMLString innerText () const
 Returns whether this node (if it is an element) has any attributes.
NodeinsertBefore (Node *newChild, Node *refChild)
void insertData (unsigned long offset, const XMLString &arg)
bool isSupported (const XMLString &feature, const XMLString &version) const
NodelastChild () const
unsigned long length () const
const XMLString & localName () const
 Returns the namespace prefix from the qualified name of the node.
const XMLString & namespaceURI () const
NodenextSibling () const
const XMLString & nodeName () const
unsigned short nodeType () const
const XMLString & nodeValue () const
 Returns the name of this node, depending on its type.
void normalize ()
DocumentownerDocument () const
NodeparentNode () const
 Returns a code representing the type of the underlying object.
XMLString prefix () const
NodepreviousSibling () const
void release () const
 Increases the object's reference count.
NoderemoveChild (Node *oldChild)
void removeEventListener (const XMLString &type, EventListener *listener, bool useCapture)
NodereplaceChild (Node *newChild, Node *oldChild)
void replaceData (unsigned long offset, unsigned long count, const XMLString &arg)
 Remove a range of characters from the node.
void setData (const XMLString &data)
void setNodeValue (const XMLString &value)
 Returns the value of this node, depending on its type.
TextsplitText (unsigned long offset)
XMLString substringData (unsigned long offset, unsigned long count) const
XMLString trimmedData () const

Protected Member Functions

void bubbleEvent (Event *evt)
void captureEvent (Event *evt)
NodecopyNode (bool deep, Document *pOwnerDocument) const
void dispatchAttrModified (Attr *pAttr, MutationEvent::AttrChangeType changeType, const XMLString &prevValue, const XMLString &newValue)
void dispatchCharacterDataModified (const XMLString &prevValue, const XMLString &newValue)
void dispatchNodeInserted ()
virtual void dispatchNodeInsertedIntoDocument ()
void dispatchNodeRemoved ()
virtual void dispatchNodeRemovedFromDocument ()
void dispatchSubtreeModified ()
virtual bool events () const
virtual bool eventsSuspended () const
void setOwnerDocument (Document *pOwnerDocument)
 Text (Document *pOwnerDocument, const Text &text)
 Text (Document *pOwnerDocument, const XMLString &data)

Static Protected Attributes

static const XMLString EMPTY_STRING

Static Private Attributes

static const XMLString NODE_NAME = toXMLString("#text")

Friends

class Document

The documentation for this class was generated from the following files:

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